内容简介
Android is one of the most popular mobile operating systems presently. It uses the most popular programming language, Java, as the primary language for building apps of all types. However, this book is unlike other Android books in that it doesn’t assume that you already have Java proficiency.This new and expanded second edition of Learning Java by Building Android Games shows you how to start building Android games from scratch. The difficulty level will grow steadily as you explore key Java to
AI简介
这是一本以Java编程语言为基础,详细阐述如何通过构建Android游戏来学习Java编程的教材。该书以Android Studio作为开发环境,通过创建多个Android游戏实例,向读者展示如何从Java基础开始,逐步掌握Android游戏开发的全过程。
书中详细讲解了Java方法的基本概念和特点,对象导向编程的概念和特点,以及Java和Android工作原理。此外,还详细介绍了静态方法的概念和特点,编码PongGame类,以及游戏循环的基本概念。
此外,书中还深入讲解了线程的概念和重要性,编码游戏对象类的好处,以及检测球与蝙蝠的碰撞等高级主题。通过这些主题的学习,读者可以深入理解Java编程和Android游戏开发的核心概念和技术。
书中还介绍了位图旋转的理论基础,Sprite-sheet动画的原理,以及Observer模式简介等高级主题,这些主题对于提高游戏开发者的技能至关重要。