内容简介
This is a step-by-step book that builds on your knowledge by adding to an example game over the course of each chapter. Each topic uses example code that can be compiled and tested to show how things work instead of just telling you. Complicated tasks are broken down into easy to follow steps with clear explanations of what each line of code is doing. This book is written for beginners to UnrealScript, whether this is your first experience with programming or you're coming into it from another l
AI简介
这是一本全面和深入介绍UnrealScript的书籍,旨在帮助初学者和有经验的程序员更好地理解和应用Unreal Engine。本书的内容结构清晰,分为Beginner's Guide部分,包含了关于Unreal Development Kit Game Programming with UnrealScript的概述。
本书首先介绍了UnrealScript基本概念和用途,解释了UnrealScript在Unreal Engine中的作用,以及如何使用UnrealScript来创建游戏项目。接着,本书详细讲解了设置变量默认属性,变量运算概览等概念,帮助读者理解如何在UnrealScript中定义和操作变量。
在讲解UnrealScript的过程中,本书还深入探讨了继承和类树的关系,使用函数重写改变类行为,类修饰符及其作用等概念,帮助读者理解面向对象编程的基本概念。此外,本书还详细讲解了Actors与Objects的区别,常用函数与自定义函数的区别等概念,帮助读者理解如何在UnrealScript中创建和使用类和对象。
在讲解UnrealScript的过程中,本书还深入探讨了状态